![]() Tomb Raider II Demo - Works, but only in software mode. Tomb Raider - I and Unfinished Business did not play Quake II - Plays slow at 11.2 fps without sound (3dfx) GLQuake - Plays fine, 23.x fps w/sound (3dfx) (no accel.)ĭestruction Derby - Plays fine, but does not appear to have a high detail setting (no accel.) Magic Carpet II - Plays fine with high detail by pressing 'r' in game. Need for Speed II - Plays too slow (3dfx) Mechwarrior 3 Demo - Plays too slow (3dfx) Tomb Raider Unfinished Business - Plays fine (3dfx patch) Tomb Raider - Plays fine in software mode. ![]() Quake II - Plays slow at 11.1 fps without sound (3dfx) GLQuake - Plays fine at 24.0 fps w/sound (3dfx) A good example is Quake and Tomb Raider II.ĭTK PKM-0033S - Cyrix 5x86-133/4x - 128 MB RAM - 1024 K cache - Voodoo3 3000 16 MB - AWE64G - Ultra2 SCSI - Win95c/NT4 If you have some alternate recommendation for a 3D game which would normally be considered unplayable on a fast 486, but playable after the introduction of a more modern 3D accelerator, please let me know. I know little about computer gaming, but assumed some games would be software-only, some D3D, some OpenGL, and some proprietary API. You do realize that a lot of the games you listed will not profit from either the card you have or any 3D accelerator?Īs noted prevously, I simply made a list of popular, mostly 3D games, between 1994-1998.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |